unity how to check object position

Code Example - unity how to check object position

                
                        if (transform.position.x == 0)
            {
                print("hi");
            }
                    
                
 

unity set position

                        
                                // To set the position of a gameobject use the following
GameObject.transform.position = new Vector3(x, y, z);
                            
                        
 

unity fix object position

                        
                                using UnityEngine;
using System.Collections;
 
 public class AICover : MonoBehaviour
{
   public GameObject() balls = new GameObject(However many balls);
    //you need to go to the inspector and put the balls in order to what you want to destroy first
    void Update()
    {
        foreach (GameObject ball in balls)
        {
            int minisIndex = 0;
            int OminisIndex = 1;
            int index = 0;
            if (OminisIndex <= 1)
            {
                minisIndex = OminisIndex;
                for (int i = 0; i == minisIndex; i += 0)
                {

                    if (balls[minisIndex] != null && balls[index] == null)
                    {
                        //lose
                    }
                    minisIndex--;
                }


            }
            index++;
            OminisIndex++;
        }
    }
}