unity rotate towards
Code Example - unity rotate towards
Quaternion.RotateTowards(Quaternion from, Quaternion to, float maxDegreesDelta);
how to change rotate with script unity
var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0; //this number is the degree of rotation around Z Axis
transform.rotation = Quaternion.Euler(rotationVector);
//if you put this in a coroutine and yielding for some amount of time
//you can have something like a rotating loading icon
unity rotate vector around point
Vector3 rotated = Quaternion.AngleAxis(-45, Vector3.up) * vector;
unity rotate around point
transform.RotateAround(point, axis, degrees);
unity rotate around axis
transform.Rotate(axis, degrees);