unity csharp random number
Code Example - unity csharp random number
public int number;
number = Random.Range(min, max);
random number generator unity
int num = Random.Range(min, max);
unity random
var RandomValue = UnityEngine.Random.Range(min,max);
random in unity
// random int
int num = Random.Range(min/*int*/, max/*int*/);
// random float
float num2 = Random.Range(min/*float*/, max/*float*/);
unity random number
Random.Range(-10.0f, 10.0f);
unity random range
Random.Range(0f, 10f); // Return a float between 0 and 10 (Inclusive)
Random.Range(0, 10); // Return a int between 0 and 9 (Inclusive)