top down movement unity
Code Example - top down movement unity
Rigidbody2D body;
float horizontal;
float vertical;
float moveLimiter = 0.7f;
public float runSpeed = 20.0f;
void Start ()
{
body = GetComponent<Rigidbody2D>();
}
void Update()
{
// Gives a value between -1 and 1
horizontal = Input.GetAxisRaw("Horizontal"); // -1 is left
vertical = Input.GetAxisRaw("Vertical"); // -1 is down
}
void FixedUpdate()
{
if (horizontal != 0 && vertical != 0) // Check for diagonal movement
{
// limit movement speed diagonally, so you move at 70% speed
horizontal *= moveLimiter;
vertical *= moveLimiter;
}
body.velocity = new Vector2(horizontal * runSpeed, vertical * runSpeed);
}
unity 2d top down movement script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public float moveSpeed = 5f;
public Rigidbody2D rb;
Vector2 movement;
// Update is called once per frame
void Update()
{
movement.x = Input.GetAxisRaw("Horizontal");
movement.y = Input.GetAxisRaw("Vertical");
}
void FixedUpdate()
{
rb.MovePosistion(rb.position + movement * moveSpeed * Time.fixedDeltaTime);
}
}