press key run code unity csharp
Code Example - press key run code unity csharp
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}
unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
if get key down unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}
unity check if key pressed
if (Input.GetKeyDown(KeyCode.KEY))
get key unity
if(Input.GetKey(KeyCode.Space))
{
//do somthing
}
unity key down
//returns bool
//true if key was up last frame, but now is pressed
Input.GetKeyDown(KeyCode.Space)
//true while key is not pressed (key is up)
Input.GetKeyUp(KeyCode.Space)
//true while key is down
Input.GetKey(KeyCode.Space)
unity key pressed
//Triggers if Space is pressed
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
//Your code
}
}
how to get keyboard input in unity
//https://docs.unity3d.com/ScriptReference/KeyCode.html - ALL KEYCODES
onkeypressed unity
public void Update()
{
if (Input.GetKeyUp(KeyCode.X))
{
//do stuff
}
}