how to enable and disable gameobjects csharp
Code Example - how to enable and disable gameobjects csharp
public Gameobject test;
test.SetActive(false);
how to disable a gameObject unity csharp
public GameObject gameObj;//the gameobject you want to disable in the scene
gameObj.SetActive(true); //set the object to active
gameObj.SetActive(false);//set the object to disable
gameObject.SetActive(true);//change the state of the current gameobject to active
gameObject.SetActive(false);//change the state of the current gameobject to disable
unity enable gameobject
GameObject.Find("PlayMenu 3").SetActive(false);
// you could also store a GameObject as variable
unity enable and disable gameobject
GameObject GO = GameObject.Find("GameObjectName");
deactivate a gameobject unity
public void SetActive(bool value);