waitforseconds unity
Code Example - waitforseconds unity
public void GameOver()
{
//Set levelText to display number of levels passed and game over message
levelText.text = "After " + level + " months, you starved.";
new WaitForSeconds(6);
Application.Quit();
}
Time delay csharp unity
void start()
StartCoroutine(Text());
IEnumerator Text() // <- its a standalone method
{
Debug.Log("Hello")
yield return new WaitForSeconds(3)
Debug.Log("ByeBye")
}
unity wait for seconds
void start() => StartCoroutine(MyIEnumerator());
IEnumerator MyIEnumerator()
{
Debug.Log("Hello world!");
yield return new WaitForSeconds(3);
Debug.Log("Goodbye world!");
}
wait in unity
IEnumerator wait(float waitTime){ //creating a function
yield return new WaitForSeconds(waitTime); //tell unity to wait!!
}
void Start(){
print("start");
wait(1); ///using function
print("Good night")
}