unity screentoworldpoint

Code Example - unity screentoworldpoint

                
                        public Camera yourCamera;
public Vector3 yourPosition;

yourCamera.ScreenToWorldPoint(yourPosition);



//For example to get positions of the mouse

Camera.main.ScreenToWorldPoint(Input.MousePosition);
                    
                
 

ScreenToWorldPoint

                        
                                new Vector3( Input.mousePosition.x, Input.mousePosition.y, 1.0f )
                            
                        
 

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