unity key down

Code Example - unity key down

                
                        //returns bool
//true if key was up last frame, but now is pressed
Input.GetKeyDown(KeyCode.Space)
//true while key is not pressed (key is up)
Input.GetKeyUp(KeyCode.Space)
//true while key is down
Input.GetKey(KeyCode.Space)
                    
                
 

unity key detection

                        
                                if (Input.GetKeyDown(KeyCode.Space))
        {
            print("space key was pressed");
        }
                            
                        
 

get key unity

                        
                                if(Input.GetKey(KeyCode.Space))
{
	//do somthing
}
                            
                        
 

press key run code unity csharp

                        
                                if(Input.GetKey(KeyCode.space))
	{
  		print("Space key was pressed")
	}