unity key down
Code Example - unity key down
//returns bool
//true if key was up last frame, but now is pressed
Input.GetKeyDown(KeyCode.Space)
//true while key is not pressed (key is up)
Input.GetKeyUp(KeyCode.Space)
//true while key is down
Input.GetKey(KeyCode.Space)
unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
get key unity
if(Input.GetKey(KeyCode.Space))
{
//do somthing
}
press key run code unity csharp
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}