unity how to wait for seconds without coroutine

Code Example - unity how to wait for seconds without coroutine

                
                        void CallMe() {
  	// Invoke("MethodName", Delay seconds as float);
	Invoke("CallMeWithWait", 1f);
}

void CallMeWithWait() {
	// Do something
}
                    
                
 

unity pause coroutine

                        
                                while (isPaused)
 {
      yield return null;
 }
                            
                        
 

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