ScreenToWorldPoint

Code Example - ScreenToWorldPoint

                
                        new Vector3( Input.mousePosition.x, Input.mousePosition.y, 1.0f )
                    
                
 

unity screentoworldpoint

                        
                                public Camera yourCamera;
public Vector3 yourPosition;

yourCamera.ScreenToWorldPoint(yourPosition);



//For example to get positions of the mouse

Camera.main.ScreenToWorldPoint(Input.MousePosition);
                            
                        
 

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