how to reference text mesh pro unity

Code Example - how to reference text mesh pro unity

                
                        using UnityEngine;
using TMPro;

public class Score : MonoBehaviour
{
    public TextMeshProUGUI text;
    public static int Score;

    // Use this for initialization
    void Start()
    {
        text = GetComponent<TextMeshProUGUI>();
    }

    // Update is called once per frame
    void Update()
    {
        text.text = NewScore.ToString();
    }
}
                    
                
 

textmesh pro text unity

                        
                                using TMPro;
//Declare variable of type text mesh pro text
TextMeshProUGUI TMPtext;
//Class variables
TMPText.text = "beans";
                            
                        
 

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