how to move towards an object unity

Code Example - how to move towards an object unity

                
                        //This will work for 2d or 3d platforms
//Make sure to call in Update or else it wont work
Vector3.MoveTowards(transform.position, taretPos, Qiaternion.identiy)
                    
                
 

unity movetowards

                        
                                float speed;
Vector3 goalPosition;

void Update()
{
	transform.position = Vector3.MoveTowards(transform.position, goalPosition, speed * Time.deltaTime); //goes from the position of the gameObject to the goalPosition in a strait line with a speed of "speed"
  	//Also works with Vector2
}
                            
                        
 

move towards target unity

                        
                                /// <summary>
/// Move 2D sprite towards target
/// </summary>
/// <param name="target"></param>
/// <param name="movementSpeed"></param>
private void Move(Vector3 target, float movementSpeed)
{
    //Move
    transform.position += (target - transform.position).normalized * movementSpeed * Time.deltaTime;
}
                            
                        
 

movetowards unity

                        
                                //put this in update method and disable rigidbody2d (gravity)
void Update()
{
transform.position += (target - transform.position).normalized * movementSpeed * Time.deltaTime;
}