how to find the mouse position unity

Code Example - how to find the mouse position unity

                
                        Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
                    
                
 

unity get mouse position

                        
                                Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
                            
                        
 

get mouse position unity

                        
                                Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);