euler to quaternion

Code Example - euler to quaternion

                
                        //Writes the rotation of these in Quaternion
Debug.Log(Quaternion.Euler(new Vector3(0, 10, 20)));
                    
                
 

quaternion to euler

                        
                                //Writes the rotation of the gameObject in euler angles
Debug.Log(transform.eulerAngles);

//Writes the rotation of the gameObject's x value in euler angles
Debug.Log(transform.eulerAngles.x);
                            
                        
 

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