csharp unity detect any keyboard input

Code Example - csharp unity detect any keyboard input

                
                        // Detect any keyboard input but not mouse input
private void Update()
{
	if (Input.anyKeyDown && !(Input.GetMouseButtonDown(0) 
    	|| !Input.GetMouseButtonDown(1) || !Input.GetMouseButtonDown(2)))
	{
    	Debug.Log("No mouse pressed!");
	}
}
                    
                
 

unity check if key pressed

                        
                                if (Input.GetKeyDown(KeyCode.KEY))
                            
                        
 

how to get keyboard input in unity

                        
                                //https://docs.unity3d.com/ScriptReference/KeyCode.html - ALL KEYCODES