csharp unity camera follow player horizontal axis

Code Example - csharp unity camera follow player horizontal axis

                
                        public Transform Target;
Vector3 tempVec3 = new Vector3();

void LateUpdate()
{
    tempVec3.x = Target.position.x;
    tempVec3.y = this.transform.position.y;
    tempVec3.z = this.transform.position.z;
    this.transform.position = tempVec3;
}