check if animation is playing unity

Code Example - check if animation is playing unity

                
                        if (myAnimator.GetCurrentAnimatorStateInfo(0).IsTag("Example"))
                    
                
 

unity animator check if animation is playing

                        
                                bool isPlaying(Animator anim, string stateName)
{
    if (anim.GetCurrentAnimatorStateInfo(animLayer).IsName(stateName) &&
            anim.GetCurrentAnimatorStateInfo(animLayer).normalizedTime < 1.0f)
        return true;
    else
        return false;
}